Digital Learning in the Workplace

Nov 17, 2020

Digital Learning in the Workplace

Turning every employee into a thriving learner

In-tune business leaders understand the value of having every member of their team aligned with their brand’s goals. Employees who embrace the mission, vision, and values of an organisation help contribute to its long-term success. Finding creative ways to turn team members into brand cheerleaders is a challenge for many leaders.
One of the most effective ways to achieve this goal is by creating a culture of learning within an organisation. It takes time, effort, and commitment from leaders, but it delivers impressive results.

What is a culture of learning?

What does it mean to have a culture of learning within your organisation? Learning cultures embrace the following characteristics:
- Knowledge and skills are acquired and applied in the workplace. - Adult learning theory is emphasised in all learning engagements and opportunities. - Employees are motivated to seek out self-directed learning opportunities. - Team members are provided with the processes, tools, and resources needed to support self-learning. -Team members are provided with access to learning opportunities that are relevant to the skill set needed for success.
Approaching training as a task to be administered, rather than as an experience to cultivate, keeps many organisations from becoming learning cultures. Tasks are mundane. Learning is fun with the right tools and support.

Creating a culture of learning

Whilst learning cultures are highly desirable amongst organisations, they can be difficult to achieve. Digitising online training and development is an option that offers a great return on the investment. Gamification – the use of game-playing elements in a non-game environment – is an effective way to create a culture of learning, digitally. Digital learning makes even the most mundane of tasks more enjoyable and increases employee satisfaction.
Companies that take the time to invest in the learning and development of their employees are more likely to retain them. A 2019 Workplace Learning Report from LinkedIn revealed that 94 per cent of employees would stay in their current jobs if they felt the organisation’s leadership was devoted to a culture of learning.
There are several ways organisations can work toward creating a culture of learning that engages and retains employees:
- Reward continuous learning by incorporating a reward system designed to engage and entice them to succeed in their positions. - Provide meaningful and constructive feedback that focuses on both strengths and weaknesses and offers solutions for professional growth. - Leadership should model expected behaviour, taking on novel and challenging tasks and learning new skills.

Tools for digital learning

EonX’s platform provides the tools needed to help brands create a culture of learning. Our Rec Room solution supports a culture of learning within organisations by making learning an exciting endeavour instead of just another task on the to-do list. Either solution is customisable to fit the needs of individual organisations and their preferred styles of learning.

Feature #1: Data-driven learning

Data-driven learning cultures are extremely effective in helping team members reach an organisational goal. They use the natural human drive of curiosity to prompt the desire to learn and explore, which is an amazing motivator. Team members who are motivated feel emboldened to innovate, which can help organisations thrive and grow.
EonX’s Rec Room solution is efficient at harnessing data. Organisational leaders can use the data it collects to identify employee preferences and learning styles. Once those are identified, the platform can be customised to deliver personalised learning experiences that increase employee engagement and participation.

Benefit #1 – Performance boost

Learning works best if it is delivered in a way that is well received by the individual. Rec Room ensures employees’ unique learning styles are being catered to, increasing engagement and performance levels. The result is an increase in the quality of work.

Feature #2: Real-time recognition

Rec Room uses gamification rules and triggers to prompt action from employees. It does this by recognising behaviours through issuing communications, awards, and rewards in real-time.

Benefit #2 – Engage and inspire

Instant gratification is an effective technique when engaging and inspiring employees. Issuing reward mechanisms in real-time plays into this principle, motivating employees to learn the content thoroughly so they can receive Rewards for their hard work and dedication.

Feature #3: Centralised learning materials

Our Rec Room solution provides the convenience of centralising all learning materials and relevant resources needed for employee training and development. Team leaders can enable quizzes, polls, and surveys within the platform to deliver quality content while reinforcing employee knowledge of pertinent values and goals.

Benefit #3 – Easy access

Employees are more likely to engage with materials when they are easy to access. Incorporating the Rec Room platform into a workplace learning culture simplifies the user experience. It reduces the hassle for both employers and employees when commencing the training and development phase. The convenience continues any time new materials or concepts must be introduced to the team. They have the option of accessing the materials at a time suited to their schedules.

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